Posted by Game Writer Guy
A game writer might be your game’s secret weapon.
Game writers often get lost in the shuffle, overshadowed by their cousins, the game designers, artists, and programmers. Videogame writing isn’t on the top of most producers’ shopping lists, nor does it make headlines. It’s not as sexy as a new 3D engine or a renderer that can draw thousands of animated characters in a microsecond.
But the truth is that videogames are written in plot and character as well as code. Game writing tends to cause a lot fewer showstopper bugs during the course of game development. And good game writing can make a big difference to the game experience.
Here’s a game writing litmus test:
Pick any five videogame reviews. Professional or amateur, doesn’t matter. Make sure they’re at least 500 words so you have a fair test.
Read through the reviews and put a tally mark on a sheet of paper every time the reviewers mention a story element like plot, character, setting, or cutscene. In a separate list, tally every time they mention some non-standard marketing bullet point like 3D support, above-average graphics, or stellar framerates.
Count up the results. What really matters to the consumer? How much do these two competing tallies impact your production budget? Our humble thesis is that game writing is incredibly cheap, especially compared to other possible expenditures.
We’re actually experienced game designers here, but we believe that the videogame industry has frequently (but unintentionally) under-delivered on game writing assets that could have had tremendous benefit to the games it created.
We’re essentially emotional creatures.
When we go to see a movie, even an action movie, we’re seeking a compelling tale. A story that engages the senses and yet feels satisfying to the soul.
If cinematic storylines can be so moving despite their linearity, why is game writing so pale in comparison?
Why can’t game writing and game design linger in your memory like a classic movie?
At this game writer blog, we believe it can.
Game Writer Central is a collection of tips, anecdotes, and resources for the working game writer. We’d love to hear from you. Drop us a comment, and weigh in with your writer-ly feedback and writing questions.
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