Posts Tagged ‘blade trinity’
Screenwriting: a ?!?! moment in Blade Trinity
Posted by Game Writer Guy | Filed under screenwriting
A screenwriting thought: Blade Trinity puzzler Screenwriting isn’t game design (although a lot of game designers wish it were). Still, screenwriters are, like game writers, in the business of visual storytelling. Under that precept, I’d like to relate the following tale of woe. The other night I channelsurfed upon Blade Trinity. I’m as much a [...]
Tags: blade trinity, game writer, game writers, Game Writing, game writing blog, screenwriting, video game writer