Posts Tagged ‘game’
Game Designers Actually Write?
Posted by Game Writer Guy | Filed under game design
Game Writers Aren’t the Only Developers Who Need Writing Skills “Game designer” is an oft-misunderstood label that, like all labels, sometimes fails completely in describing the variety and depth of tasks tackled by the many talented people who fall into this bucket. Many times game consumers and friends have told me they thought game designers [...]
Tags: dancing about architecture, designer, designers, edge online, game, game designer, game writer, game writers, Game Writing, good game designer, randy smith, videogame, videogame writer, writer, writing
Game Design Tips from Jordan Mechner
Posted by Game Writer Guy | Filed under game design
Game design pointers don’t get any better than when they come from Jordan Mechner, the man who designed Prince of Persia, The Last Express, and one of the main reasons I became a game designer, the elegant and stylish Karateka. Here’s his blog on story-based game design. Today I’m giving props to design tip #6: [...]
Tags: design, designer, designers, game, game design, game designer, game writer, jake gyllenhaal, jordan mechner, prince of persia, sands of time, videogame, videogame design, videogame writer
A Game Job: Not for Everyone
Posted by Game Writer Guy | Filed under game writer
Do You Want a Job in the Game Industry? Game jobs aren’t easy to land, and we get pretty regular inquiries about how to do just that for game writer, game designer, and other game industry jobs. The game industry is small, insular, and fiercely competitive. There are a lot of very smart people who [...]
Tags: designer, ea spouse, find a game job, game, game designer, game job, game quality of life, game writer, job, life, quality, videogame job, videogame quality of life, writer, writing
The Avatar Movie
Posted by Game Writer Guy | Filed under game writer
Game Writer Thoughts on Cameron’s Avatar Movie The Avatar movie is all the rage right now, and with good reason. Here are my quick, spoiler-free thoughts. Gorgeous. The Avatar movie is simply gorgeous. It feels real, although it does have a heavy Halo texture to it too. To be fair, Cameron’s already trod this territory [...]
Tags: avatar, avatar movie, game, game writer, james cameron, movie, screenwriting, videogame, videogame writer, writer
Game Designer Hopefuls, Read This
Posted by Game Writer Guy | Filed under game design
Game Design Competition at SWSW 2010 Game designer wannabes, this is your opportunity, but you’ve only got a few more hours. The Screenburn at SXSW Game Design Competition deadline is today. This is a two-phase game design contest in which you file an entry first, and then a followup presentation if you’re picked as a [...]
Tags: austin game designer, austin game writer, design, designer, game, game design contest, game design sxsw. sxsw, game designer, game designers, game writer, videogame writer
A Game Hero Should Be Voiceless: Part Two
Posted by Game Writer Guy | Filed under game writer
The Rude Game Hero The voiceless game hero? He’s an ass. Well, inadvertently. Have you ever noticed how a voiceless game hero fails to respond to mid-mission communications? I recently finished Resistance on the PS3, and the game’s avatar, Nathan Hale, is a classic, cliche game hero with little to say and a lot to [...]
Tags: adventure games, game, game designer, game hero, game writer, Game Writing, gameplay, gears of war, hero, videogame
A Game Hero Should Be Voiceless: T or F?
Posted by Game Writer Guy | Filed under gameplay
Game Case Study: The Voiceless Hero The typical game hero is mute. Have you noticed? Especially in first-person shooters, your typical game hero is a stoic son of a mesh. He has an inhuman pain tolerance, miraculous healing powers, and can tote as much military hardware as a Sherman tank. But he can’t communicate. He’ll [...]
Tags: dialog writer, game, game hero, game heroes, game voice, game writer, gameplay, games, games hero, hero, heroes, video game hero, video games hero, videogame writer, voice
Brain Design Central: TED Talk on Brain Manipulation
Posted by Game Writer Guy | Filed under game design
Brain designer seems like a less interesting job than game designer, but it does have a certain ring to it. And let’s face it, your work is more likely to be described as “mind-blowing,” which is how I’d describe this TED talk from Rebecca Saxe, who studies the brain at the eponymous Saxelab at MIT. [...]
Tags: brain, brain design, brain designer, design, designer, game, game design, game designer, game writer, mental deficiencies, rebecca saxe, ted talk, videogame writer
Videogame Shoutout — From Sheep?
Posted by Game Writer Guy | Filed under gameplay
Videogame Kudos to Atari, with Love, from Sheep Okay, videogame fans, you’re probably thoroughly confused by now, but this one simply has to be seen to be believed. Extreme shepherding re-imagined as vibrant performance art.
Tags: extreme shepherding, game, game writer, shepherding, videogame, videogame shoutout, videogame writer
All Star Game 2009
Posted by Game Writer Guy | Filed under pop culture
The NL Didn’t Have to Lose the All Star Game in 2009 The All Star Game 2009 is over, and the NL lost again. Good thing the Astros (the team that unfortunately has my witless loyalty) aren’t going to the WS, because now I don’t have to be angry about losing the 2009 All-Star Game. [...]
Tags: 2009, adam jones, all, all star, all star game, All-Star Game 2009, asg, baseball, curtis granderson, game, heath bell, national league, star