Posts Tagged ‘gameplay cliches’
Gameplay Cliches
Posted by Game Writer Guy | Filed under gameplay
Gameplay cliches get a lot of chatter, but when the game is successful and has a core experience that people enjoy, no one says a word. Case in point: Gears of War. Mine carts. Ammo boxes that are strewn around abundantly. Crates that contain ammo boxes. Also strewn around at every juncture. Lava levels. Gears [...]
Tags: game design, game writer, Game Writing, gameplay, gameplay cliches, videogame design, videogame writer, videogame writing