Posts Tagged ‘sands of time’
Game Design Tips from Jordan Mechner
Posted by Game Writer Guy | Filed under game design
Game design pointers don’t get any better than when they come from Jordan Mechner, the man who designed Prince of Persia, The Last Express, and one of the main reasons I became a game designer, the elegant and stylish Karateka. Here’s his blog on story-based game design. Today I’m giving props to design tip #6: [...]
Tags: design, designer, designers, game, game design, game designer, game writer, jake gyllenhaal, jordan mechner, prince of persia, sands of time, videogame, videogame design, videogame writer