Posts Tagged ‘videogame’
The Avatar Movie
Posted by Game Writer Guy | Filed under game writer
Game Writer Thoughts on Cameron’s Avatar Movie
The Avatar movie is all the rage right now, and with good reason. Here are my quick, spoiler-free thoughts.
Gorgeous. The Avatar movie is simply gorgeous. It feels real, although it does have a heavy Halo texture to it too. To be fair, Cameron’s already trod this territory very well [...]
Tags: avatar, avatar movie, game, game writer, james cameron, movie, screenwriting, videogame, videogame writer, writer
A Game Hero Should Be Voiceless: Part Two
Posted by Game Writer Guy | Filed under game writer
The Rude Game Hero
The voiceless game hero? He’s an ass.
Well, inadvertently. Have you ever noticed how a voiceless game hero fails to respond to mid-mission communications?
I recently finished Resistance on the PS3, and the game’s avatar, Nathan Hale, is a classic, cliche game hero with little to say and a lot to do. When he [...]
Tags: adventure games, game, game designer, game hero, game writer, Game Writing, gameplay, gears of war, hero, videogame
Videogame Shoutout — From Sheep?
Posted by Game Writer Guy | Filed under gameplay
Videogame Kudos to Atari, with Love, from Sheep
Okay, videogame fans, you’re probably thoroughly confused by now, but this one simply has to be seen to be believed. Extreme shepherding re-imagined as vibrant performance art.
Tags: extreme shepherding, game, game writer, shepherding, videogame, videogame shoutout, videogame writer
Game artist: caught clipping
Posted by Game Writer Guy | Filed under game design
A game artist goofup
A game artist has a hard life.
You spend years – nay, a lifetime – honing your skills and craft. You sketch incessantly, driven by your passion for visual expression. You paint, you sculpt, you design, you draft.
After your traditional art training, you pick up the digital tools of creation. Your fingers [...]
Tags: artist, clipping, design, designer, game, game artist, game design, game designer, game writer, gears of war 2, videogame, videogame artist, videogame writer, writer
Game design innovation… in today’s market?
Posted by Game Writer Guy | Filed under game design
I guess a few game designers were paying attention
The game design plaint that I most routinely dispense is doubtlessly one you’re familiar with. Game design is a dying craft. Publishers have forgotten what makes great games. Sequels are the spawn of Satan.
But maybe I was wrong.
A few fresh game design ideas are out and [...]
Tags: austin game designer, design, designer, find game designer, game, game design, game design innovation, game designer, game designers, game writer, hire game designer, videogame, videogame design, videogame designer, videogame innovation, videogame sales, videogame writer
The videogame writing smackdown of the month
Posted by Game Writer Guy | Filed under Game Writing
The videogame writing quandry
Videogame writing often gets overlooked in the modern videogame development process. There’s no hiding from the raw facts.
From EGM’s review of Alone in the Dark for Xbox 360:
AITD wants to emulate the presentation of serial television, but neither the writing nor the “performances” compare to even TV’s least-essential shows. Certain events benefit [...]
Tags: austin game writer, austin videogame writer, game, game production, game writer, Game Writing, game writing consultation, video game, videogame, videogame writer, videogame writing, writer, writing
JJ Abrams’ Lost Thoughts on Creativity
Posted by Game Writer Guy | Filed under game design
JJ Abrams’ Lost Thoughts, get it? Ha ha… sorry. Anyhow, a friend recently turned me on to TED.com, a site where you can view talks from the cognoscenti from all sorts of incredible fields and backgrounds.
On TED, I recently found this entertaining and thoughtful lecture by JJ Abrams, the creative guy behind Lost, Cloverfield, Alias, [...]
Tags: abrams, design, game, game design, game designer, game writer, jj, jj abrams, jj abrams lost, lost, ted abrams, ted jj abrams, video game design, videogame, videogame designer, videogame writer, writer