Posts Tagged ‘videogame’
Game Writer Central Interview: Pinballz Arcade
Posted by Game Writer Guy | Filed under game writer
Surviving in the Stand-Up Arcade Business by Game Writer Central‘s Michelle B. I’m over forty and female which I think is a bit unusual in the gaming industry itself. [I think you’d be surprised :) - Game Writer Guy] I do think female gamers are one of the fastest growing demographics for games and what [...]
Tags: arcade game, arcade games, arcade industry, game, game arcade, game writer, game writer interview, pinballz, stand-up arcade, videogame, videogame arcade, videogame writer
Are Games and Workout Machines Crossing Over?
Posted by Game Writer Guy | Filed under game design
Will Your Next Game Console Make You Sweat? A recent article about exercise equipment with gaming features caught my eye recently: Nexersys, a new Austin-based workout machine maker, is pointing out that videogames and exercise equipment are reaching convergence. It’s worth taking a look at this crossover phenomenon. Fitness is a huge industry, and entertainment [...]
Tags: exercise gaming, game design, game designer, game writer, gaming, microsoft kinect, motion gaming, nexersys, sony move, videogame, videogame design
Can You Be-Gleeve It?
Posted by Game Writer Guy | Filed under game design
The Gleeve: Frog’s New Power Glove So Frog Design has a new unstructured-play concept called the Gleeve. Cool concept that lends itself to horrible blog puns and nightmares of Nintendo’s abortive power glove. I think it has potential, although the description does seem a little light on details. I’m not about to criticize a simple [...]
Tags: frog design, game design, game designer, game writer, gleeve, power glove, toy concept, videogame, videogame writer
Game Designers Actually Write?
Posted by Game Writer Guy | Filed under game design
Game Writers Aren’t the Only Developers Who Need Writing Skills “Game designer” is an oft-misunderstood label that, like all labels, sometimes fails completely in describing the variety and depth of tasks tackled by the many talented people who fall into this bucket. Many times game consumers and friends have told me they thought game designers [...]
Tags: dancing about architecture, designer, designers, edge online, game, game designer, game writer, game writers, Game Writing, good game designer, randy smith, videogame, videogame writer, writer, writing
Game Design Tips from Jordan Mechner
Posted by Game Writer Guy | Filed under game design
Game design pointers don’t get any better than when they come from Jordan Mechner, the man who designed Prince of Persia, The Last Express, and one of the main reasons I became a game designer, the elegant and stylish Karateka. Here’s his blog on story-based game design. Today I’m giving props to design tip #6: [...]
Tags: design, designer, designers, game, game design, game designer, game writer, jake gyllenhaal, jordan mechner, prince of persia, sands of time, videogame, videogame design, videogame writer
The Avatar Movie
Posted by Game Writer Guy | Filed under game writer
Game Writer Thoughts on Cameron’s Avatar Movie The Avatar movie is all the rage right now, and with good reason. Here are my quick, spoiler-free thoughts. Gorgeous. The Avatar movie is simply gorgeous. It feels real, although it does have a heavy Halo texture to it too. To be fair, Cameron’s already trod this territory [...]
Tags: avatar, avatar movie, game, game writer, james cameron, movie, screenwriting, videogame, videogame writer, writer
A Game Hero Should Be Voiceless: Part Two
Posted by Game Writer Guy | Filed under game writer
The Rude Game Hero The voiceless game hero? He’s an ass. Well, inadvertently. Have you ever noticed how a voiceless game hero fails to respond to mid-mission communications? I recently finished Resistance on the PS3, and the game’s avatar, Nathan Hale, is a classic, cliche game hero with little to say and a lot to [...]
Tags: adventure games, game, game designer, game hero, game writer, Game Writing, gameplay, gears of war, hero, videogame
Videogame Shoutout — From Sheep?
Posted by Game Writer Guy | Filed under gameplay
Videogame Kudos to Atari, with Love, from Sheep Okay, videogame fans, you’re probably thoroughly confused by now, but this one simply has to be seen to be believed. Extreme shepherding re-imagined as vibrant performance art.
Tags: extreme shepherding, game, game writer, shepherding, videogame, videogame shoutout, videogame writer
Game artist: caught clipping
Posted by Game Writer Guy | Filed under game design
A game artist goofup A game artist has a hard life. You spend years – nay, a lifetime – honing your skills and craft. You sketch incessantly, driven by your passion for visual expression. You paint, you sculpt, you design, you draft. After your traditional art training, you pick up the digital tools of creation. [...]
Tags: artist, clipping, design, designer, game, game artist, game design, game designer, game writer, gears of war 2, videogame, videogame artist, videogame writer, writer
Game design innovation… in today’s market?
Posted by Game Writer Guy | Filed under game design
I guess a few game designers were paying attention The game design plaint that I most routinely dispense is doubtlessly one you’re familiar with. Game design is a dying craft. Publishers have forgotten what makes great games. Sequels are the spawn of Satan. But maybe I was wrong. A few fresh game design ideas are [...]
Tags: austin game designer, design, designer, find game designer, game, game design, game design innovation, game designer, game designers, game writer, hire game designer, videogame, videogame design, videogame designer, videogame innovation, videogame sales, videogame writer