Posts Tagged ‘writing’

Today’s Prose Poem

A Bit of Marketing Writing
Writing about a light is today’s little gem. I bring you a prose poem by the good, if perhaps inebriated, people behind “Safety Warning Flashing Lamp”:
Especially for the children,
blind men
old men
in the morning
or evening
and the cloudy
day
when the bright is
not enough,
to increase
more safety.

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Game Designers Actually Write?

Game Writers Aren’t the Only Developers Who Need Writing Skills
“Game designer” is an oft-misunderstood label that, like all labels, sometimes fails completely in describing the variety and depth of tasks tackled by the many talented people who fall into this bucket. Many times game consumers and friends have told me they thought game designers were [...]

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A Game Job: Not for Everyone

Do You Want a Job in the Game Industry?
Game jobs aren’t easy to land, and we get pretty regular inquiries about how to do just that for game writer, game designer, and other game industry jobs. The game industry is small, insular, and fiercely competitive. There are a lot of very smart people who would [...]

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The videogame writing smackdown of the month

The videogame writing quandry
Videogame writing often gets overlooked in the modern videogame development process. There’s no hiding from the raw facts.
From EGM’s review of Alone in the Dark for Xbox 360:
AITD wants to emulate the presentation of serial television, but neither the writing nor the “performances” compare to even TV’s least-essential shows. Certain events benefit [...]

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“The Fall” is a movie you’ll regret not seeing

Screenwriting: See “The Fall” while you can
I caught this gem recently on the strength of its trailer, and I definitely don’t regret it. Visually stunning and filled with subtle heart, it’s worth your time.
Here’s the summary: a little girl and a young man are both in a hospital, recovering from injuries; his are grievous, [...]

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