Game design innovation… in today’s market?

I guess a few game designers were paying attention The game design plaint that I most routinely dispense is doubtlessly one you’re familiar with. Game design is a dying craft. Publishers have forgotten what makes great games. Sequels are the spawn of Satan. But maybe I was wrong. A few fresh game design ideas are […]

Share

Do good.

Do Good Now Do good while doing nothing? How about working on a cure for cancer while picking your nose? How many of you can do that? That’s what I’m doing today. I’m gonna do good while doing absolutely nothing. Okay, to tell the truth, I’m going to do good by installing the World Community […]

Share

Videogame controversy: Seanbaby is Killzone hero

I have a “Separated at Birth” videogame controversy that rocks the foundations of the videogame reporting world. So… in August’s issue of EGM magazine, they published a letter likening GTA4’s Niko Bellic to some Serbian baddie from Behind Enemy Lines. C’mon, seriously. Behind Enemy Lines? Let’s talk about a real eerie likeness. I’m talking about […]

Share

The videogame writing smackdown of the month

The videogame writing quandry Videogame writing often gets overlooked in the modern videogame development process. There’s no hiding from the raw facts. From EGM’s review of Alone in the Dark for Xbox 360: AITD wants to emulate the presentation of serial television, but neither the writing nor the “performances” compare to even TV’s least-essential shows. […]

Share

“The Fall” is a movie you’ll regret not seeing

Screenwriting: See “The Fall” while you can I caught this gem recently on the strength of its trailer, and I definitely don’t regret it. Visually stunning and filled with subtle heart, it’s worth your time. Here’s the summary: a little girl and a young man are both in a hospital, recovering from injuries; his are […]

Share

JJ Abrams’ Lost Thoughts on Creativity

JJ Abrams’ Lost Thoughts, get it? Ha ha… sorry. Anyhow, a friend recently turned me on to TED.com, a site where you can view talks from the cognoscenti from all sorts of incredible fields and backgrounds. On TED, I recently found this entertaining and thoughtful lecture by JJ Abrams, the creative guy behind Lost, Cloverfield, […]

Share

A moment of Amy Winehouse levity from Photoshop Disasters

Photoshop Disasters is often good for a howl. And it fits nicely into my “geek skills” category on this blog. With great power comes great responsibility, yadda yadda yadda. As if Amy Winehouse doesn’t have enough problems… she now has Thing growing out of her left shoulder. (Click to visit Photoshop Disasters. They’ve got some […]

Share

Gears of War 2 gets a new smoke grenade

Gears of War fans, rejoice. The gameplay for those previously useless smoke grenades is getting a facelift. In the first Gears of War, the smoke grenades were as useful as they would be in a Quake 3 deathmatch. There’s really nothing tactical about GoW; it’s a pure twitch game with zero stealth. And I’m not […]

Share

ACL “Sound and the Jury” contest horrors

ACL’s “Sound and the Jury” contest has started, and in a pretty marginal way. The winner gets a slot at the ACL music festival – huge prestige. It could be a launching pad to great things for the right band. A band with talent. Too bad the bands who are currently winning are spectacularly weak. […]

Share

Game visuals in Gears of War 2, and RIP CGW

Two quick notes for you game-hungry readers… First if you’ve seen the screenshots for Gears of War 2, you might want to compare them with the screenshots for Gears of War 1. You’ll notice that: a) GoW 2 is gorgeous.  Haze, smoke, particles. Details recede into the background. Textures are richer and more plentiful. AND… […]

Share