This viral video charms you pretty good. The kid’s excitement is palpable yet he goes about the task like a craftsman.
I’m not sure what the father’s saying at the beginning about “just once.” The whole feat is three a row. Apparently the kid did it in one go, too. There are only three balls out there and he seems fresh to the work. Good job, kid!
Real telepathy? Believe it, baby. NPR is reporting that telepathy is actually a reality, thanks to computers and some researchers at the UW Seattle Center for Neurotechnology.
That’s correct: people are communicating brain-to-brain right now. They’re not even in the same room, and they’re telling each other how to play Tetris blind. It’s slow, it’s a little clunky, and it requires a fair amount of computer-aided hardware, but it’s telepathy all right.
Don’t believe me? It might look a little like playing Pong in a disco, but it’s REAL TELEPATHY with video evidence. Check it out below.
Did you see the strong magnets they’re holding near the head of the receiver guy? That’s what creates the golden glow in his visual field, and that’s what you should keep away from your reproductive organs at all costs.
You can imagine how a little miniaturization and faster processing speeds could make this magical pretty quickly. Coming soon to a blackjack table near you: real telepathy! If the weird hairpiece on the girl in the next seat starts to buzz, fold ’em like they’re hot!
So the Alamo Drafthouse yesterday announced that with the support of director Paul Thomas Anderson, they are launching a new VERTICAL format theater in downtown Los Angeles. That’s right, they are turning widescreen on its head!
Here’s the schematic:
Or… should we be somewhat suspicious?
I do love that schematic.
But the release, dated 3/31/19, is by a gentleman named John Smith. And we all know what happens on April 1.
Hope you all enjoyed this one as much as I did. Well played, Alamo, well played.
Your Austin Videogame Writer has been surfing the deep video rabbit holes on YouTube and he’s found this little gem for your nerdly appreciation. Enjoy!
Warning: may or may not be game writing related. But isn’t video content inherently writing-related?
I’m calling this one the “woo” episode ?
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? Y’ALL ALWAYS ASK ABOUT GEAR ?
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Workhorse camera http://amzn.to/2aHkv35
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That nail polish tho http://amzn.to/2xL3XxY
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If you’re new here, my name is Andrew Huang and I’m a musician who works with many genres and many instruments – and I’ve also made music with many things that aren’t instruments like balloons, pants, water, and dentist equipment. For more info visit my website: http://andrewhuang.com
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Our friend Kendra is hosting a Video Game Coding Workshop with Instructor M. James Short for kids age 11 to 15. Her goal in preparing this workshop is to expose kids of color to professionals in the tech industry.
This workshop is meant to connect kids (who now see themselves portrayed in movies involving technology that changes/ saves the world) to real professionals in a tech/coding field.
She had 12 spots open for kids 11 to 15 to participate in a weekly videogame coding workshop from February 6th to March 6th 2019. All technology will be provided for this FREE workshop, first come, first served, open to the public. The workshops will be held every Wednesday from 3pm to 5pm at Carver Branch Library.
Please RSVP to email@example.com. There are always 12 spots open each week, so if a child does not get to fully participate one week, they can come back for another week. Likewise, participants are not obligated to participate every week.
Each week students will focus on a different lesson regarding the process of making their very own videogame, and they will be instructed by a professional videogame designer as they create their own game.
The videogame world and the copyright office do have their collisions. In our modern digital culture, a video game can have as much popular mindspace as a popular film or television show. So, naturally, a big game can create opportunities for parody, comment, and post-modern artistic manipulation.
We saw this question on Quora recently:
Can a parody style fan game have Fair Use protection if it uses the original game’s art assets?
Yes, although you can still get taken to court if your original game’s publisher is aggressive.
Fair Use isn’t guaranteed; it’s a legal line that gets tested in court when a case arises. There’s a couple good online tools that will help you assess and strengthen your argument like the Fair Use Evaluator .
My advice is if your game is fan-built, truly parodic, and unlikely to make a profit, go for it. The publisher is unlikely to see it.