A Game Hero Should Be Voiceless: Part Two

The Rude Game Hero The voiceless game hero? He’s an ass. Well, inadvertently. Have you ever noticed how a voiceless game hero fails to respond to mid-mission communications? I recently finished Resistance on the PS3, and the game’s avatar, Nathan Hale, is a classic, cliche game hero with little to say and a lot to […]

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A Game Hero Should Be Voiceless: T or F?

Game Case Study: The Voiceless Hero The typical game hero is mute. Have you noticed? Especially in first-person shooters, your typical game hero is a stoic son of a mesh. He has an inhuman pain tolerance, miraculous healing powers, and can tote as much military hardware as a Sherman tank. But he can’t communicate. He’ll […]

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