Archive for the ‘screenwriting’ Category
Cheetah with Bolt – Now Cheesier
Posted by Game Writer Guy | Filed under screenwriting
Cheetah with Bolt Makes My Mouth Hurt
My friend Nicol and I were watching TV half-heartedly and we saw one of those Grande commercials go by, advertising some accelerated internet service in Austin called “Cheetah with Bolt.” I’m not sure what Cheetah with Bolt is. Sounds like a new costumed crimefighting team.
Anyhow, Nicol admitted that she [...]
Tags: austin grande, cheetah, cheetah with bolt, cheetos, cheetos with jolt, game writer, Game Writing, grande communications, grande internet, grandecom.net, jolt
“The Fall” is a movie you’ll regret not seeing
Posted by Game Writer Guy | Filed under screenwriting
Screenwriting: See “The Fall” while you can
I caught this gem recently on the strength of its trailer, and I definitely don’t regret it. Visually stunning and filled with subtle heart, it’s worth your time.
Here’s the summary: a little girl and a young man are both in a hospital, recovering from injuries; his are grievous, [...]
Tags: fall, movie writing, screenwriting, tarsem, tarsem movie, the fall movie, writing
Screenwriting: a ?!?! moment in Blade Trinity
Posted by Game Writer Guy | Filed under screenwriting
A screenwriting thought: Blade Trinity puzzler
Screenwriting isn’t game design (although a lot of game designers wish it were). Still, screenwriters are, like game writers, in the business of visual storytelling. Under that precept, I’d like to relate the following tale of woe.
The other night I channelsurfed upon Blade Trinity. I’m as much a fan as [...]
Tags: blade trinity, game writer, game writers, Game Writing, game writing blog, screenwriting, video game writer