Surprisingly, Irrational Games’ co-founder Ken Levine recently announced that he’s shutting down that studio. This means that future Bioshock games will almost certainly have much less of his handiwork. He did also say that he will start a new studio under publisher Take-Two that will focus on smaller, digital-distribution games. The new studio will only […]
Tag Archives: game industry
Did My Sister Design the 3DO Logo… At Age 4?
As some of you know, the late great 3DO was one of the game developers where I’ve hung my hat. Good stories, great people, late nights, inevitable collapse, the usual game industry situation. Anyhow, appropos of nothing, my sister brought a little item to Christmas a few weeks ago — a bookmark made in the […]
Can the Game Industry Ever Do 40?
The Videogame Industry and the 40 Hour Workweek TIME Magazine has a new article up about the 40-hour workweek. Most people in the game industry find this concept quaint. “That’s for regular jobs,” they’ll say, or “Never gonna happen.” Not only are long “crunch” hours often necessary because of publisher deadlines, the dreaded holiday season […]
Game Writer Questions from Sheffield
A Virtual Game Writer Interview Game Writer Central received this request for a few words across the ocean, and I thought it might be of interest to all: I’m a student studying Internet & Business Technologies at Sheffield Hallam University and I’m currently in my final year. My final year project revolves around video game writing as […]
A Game Industry Funny
This game industry cartoon is written for the UK, but I think it translates pretty well. Sadly, it’s also pretty true. Acclaim had a studio in Austin that imploded. I almost took a job there. The cartoon is “Crashlander,” and it’s worth a look. Click on the teaser below to visit the site and see […]
EGM Magazine is Dead
EGM Magazine Closed by Buyer Well, EGM Magazine lovers… I feel guilty, although I probably shouldn’t. On Jan. 7th, Ziff Davis announced that they’ve closed down the entire EGM magazine publishing operation, only days after my post criticizing the clipping problem they had on their Gears of War 2 cover. Okay, I admit that there’s […]