Hogwarts’ Harry: Top Five Europe Photos

Hogwarts’ Harry and Other Pics Hogwarts School and Harry Potter don’t actually appear in any of my “game writer on vacation” photos, but there is a connection, as you’ve probably already noticed. So I’ve decided to jump the gun and throw up a top five of the photos I took in London and Paris, with […]

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Game Writer: London Edition

By popular demand, here is a first sampling of some of the images and musings from my Europe trip. I’ll keep them coming- and keep them short and sweet. So, yeah, I decided to pull the trigger and visit my friend Sue in London and my cousin in Dublin. It’s not the off-peak flight period […]

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Boxing Games and Fight Night Round 4

Boxing games are back. Fight Night Round 4 has been announced with a ship date – actually, a ship season – of “Summer 2009.” It’s good to see this boxing franchise making another run. There’s also leaked video on Youtube of an EA representative comparing FN4 and FN3, which I also found encouraging. I loved […]

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Videogame controversy: Seanbaby is Killzone hero

I have a “Separated at Birth” videogame controversy that rocks the foundations of the videogame reporting world. So… in August’s issue of EGM magazine, they published a letter likening GTA4’s Niko Bellic to some Serbian baddie from Behind Enemy Lines. C’mon, seriously. Behind Enemy Lines? Let’s talk about a real eerie likeness. I’m talking about […]

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Game developer subtly admits, “Our game writing was swill!”

Game writing in the original Gears of War is one of my pet peeves*, and I haven’t unloaded that gem yet. However, I’d like to quote a little news nugget I found in the February EGM. In a teaser about Gears of War 2 (Xbox 360), page 59, developer Epic Games is emphasizing the writing. The writing? […]

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game writers and gamers welcome

Game writers – specifically videogame writers – it’s here! The video game writer blog. Thoughts about the art and science of writing for games. War stories. Analysis of games, gameplay, and of course, game writing. Case studies of videogame writing and where it succeeds (Planetfall, God of War) — and fails, even in bestselling titles […]

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