The videogame writing smackdown of the month

The videogame writing quandry Videogame writing often gets overlooked in the modern videogame development process. There’s no hiding from the raw facts. From EGM’s review of Alone in the Dark for Xbox 360: AITD wants to emulate the presentation of serial television, but neither the writing nor the “performances” compare to even TV’s least-essential shows. […]

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Game writing: “I want my car back” and other reasons to fight

Game writing is sometimes worse off than I think it is. Really. It’s just gawdawful ridiculous, even in some of the most hallowed franchises. I have to give props to EGM (Electronic Gaming Monthly) for their WTFiction!? series. These two-page spreads at the back of the mag are shining examples of how to pinpoint ridiculous […]

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