Archive for the ‘Game Writing’ Category
The videogame writing smackdown of the month
Posted by Mr. Videogame Writer Guy | Filed under Game Writing
The videogame writing quandry
Videogame writing often gets overlooked in the modern videogame development process. There’s no hiding from the raw facts.
From EGM’s review of Alone in the Dark for Xbox 360:
AITD wants to emulate the presentation of serial television, but neither the writing nor the “performances” compare to even TV’s least-essential shows. Certain events benefit [...]
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Game writing: “I want my car back” and other reasons to fight
Posted by Mr. Videogame Writer Guy | Filed under Game Writing
Game writing is sometimes worse off than I think it is. Really. It’s just gawdawful ridiculous, even in some of the most hallowed franchises.
I have to give props to EGM (Electronic Gaming Monthly) for their WTFiction!? series. These two-page spreads at the back of the mag are shining examples of how to pinpoint ridiculous game [...]
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