Archive for the ‘Game Writing’ Category
Game Writer Questions from Sheffield
Posted by Game Writer Guy | Filed under Game Writing
A Virtual Game Writer Interview Game Writer Central received this request for a few words across the ocean, and I thought it might be of interest to all: I’m a student studying Internet & Business Technologies at Sheffield Hallam University and I’m currently in my final year. My final year project revolves around video game writing as [...]
Tags: art form, game industry, game writer, game writer interview, staff writer, storytelling, videogame writer, videogame writer interview
Brain Game Answers
Posted by Game Writer Guy | Filed under Game Writing
As promised, our quiz answers…! Mount Everest was still the tallest, but we just didn’t know it yet. Also known as Mount Chomolungma or Sagarmatha. The child was born before the founding of the United States, which wasn’t really that long ago. Once, and then it becomes 20, not 25. Although we’re also accepting the answer “infinitely” [...]
Tags: austin game writer, brain game, chomolungma, everest, game answers, game writer, Game Writing, sagarmatha
Scifi/Humor Rag Publishes on Clay Tablets
Posted by Game Writer Guy | Filed under Game Writing
The scifi/humor ‘zine Space Squid has just released a special edition of their latest issue on clay tablets. As trendy as clay tablets are these days, they don’t get enough cred. One of the editors created the tablets using a cuneiform stylus like an ancient Sumerian (Iraqi) scribe and then created a hard polyurethane plate to [...]
Tags: bruce sterling, clay tablet, clay tablets, free scifi, scifi humor, scifi magazine, scifi writing, space squid, wired magazine, writing
Rapidfire Review: Fret Nice
Posted by Game Writer Guy | Filed under Game Writing
Game Write-ups on Ritalin Hello, game writer central denizens. We’re rolling out a quickie review tonight of the PS3 demo Fret Nice. For the time-constrained gamer, game demos are an ideal way of assessing the longevity of a videogame before the actual purchase. Game demos aren’t always a perfect reflection of the final product, but [...]
Tags: austin game writer, fret nice, fret nice demo, game demo review, game review, game write, game writer, Game Writing, videogame review, videogame writer
Today’s Prose Poem
Posted by Game Writer Guy | Filed under Game Writing
A Bit of Marketing Writing Writing about a light is today’s little gem. I bring you a prose poem by the good, if perhaps inebriated, people behind “Safety Warning Flashing Lamp”: Especially for the children, blind men old men in the morning or evening and the cloudy day when the bright is not enough, to [...]
Tags: game writer, Game Writing, safety light, videogame writer, writing, writing light
Videogame Writing Influences TV?
Posted by Game Writer Guy | Filed under Game Writing
EDGE Thinks Videogame Writing Is Affecting Television Plots Rely on EDGE Magazine to throw out some interesting memes. Today I stumbled upon this thought – that some of the hot new television writing is actually becoming more like videogame writing. And not in a good way: TV is yet another medium struggling to compete against [...]
Tags: austin game writer, austin videogame writer, edge magainze, family guy, game writer, Game Writing, television writing, videogame writer, videogame writing
EGM Magazine is Dead
Posted by Game Writer Guy | Filed under Game Writing
EGM Magazine Closed by Buyer Well, EGM Magazine lovers… I feel guilty, although I probably shouldn’t. On Jan. 7th, Ziff Davis announced that they’ve closed down the entire EGM magazine publishing operation, only days after my post criticizing the clipping problem they had on their Gears of War 2 cover. Okay, I admit that there’s [...]
Tags: egm, egm magazine, game, game industry, game writer, game writers, Game Writing, magazine, videogame writer, videogame writing, writers
The videogame writing smackdown of the month
Posted by Game Writer Guy | Filed under Game Writing
The videogame writing quandry Videogame writing often gets overlooked in the modern videogame development process. There’s no hiding from the raw facts. From EGM’s review of Alone in the Dark for Xbox 360: AITD wants to emulate the presentation of serial television, but neither the writing nor the “performances” compare to even TV’s least-essential shows. [...]
Tags: austin game writer, austin videogame writer, game, game production, game writer, Game Writing, game writing consultation, video game, videogame, videogame writer, videogame writing, writer, writing
Game writing: “I want my car back” and other reasons to fight
Posted by Game Writer Guy | Filed under Game Writing
Game writing is sometimes worse off than I think it is. Really. It’s just gawdawful ridiculous, even in some of the most hallowed franchises. I have to give props to EGM (Electronic Gaming Monthly) for their WTFiction!? series. These two-page spreads at the back of the mag are shining examples of how to pinpoint ridiculous [...]
Tags: austin game writer, game writer, Game Writing, hire game writer, videogame writer, videogame writing, wtfiction