Archive for November, 2008
Game design innovation… in today’s market?
Posted by Game Writer Guy | Filed under game design
I guess a few game designers were paying attention
The game design plaint that I most routinely dispense is doubtlessly one you’re familiar with. Game design is a dying craft. Publishers have forgotten what makes great games. Sequels are the spawn of Satan.
But maybe I was wrong.
A few fresh game design ideas are out and [...]
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Do good.
Posted by Game Writer Guy | Filed under pop culture
Do Good Now
Do good while doing nothing? How about working on a cure for cancer while picking your nose? How many of you can do that? That’s what I’m doing today. I’m gonna do good while doing absolutely nothing.
Okay, to tell the truth, I’m going to do good by installing the World Community Grid applet. [...]
Tags: austin game designer, austin videogame writer, deeds, do, do good, do-er, do-gooder, doer, game design, game designer, good, good deeds, good works, help, seti, volunteer, volunteer opportunity, works