Game Writer Central Interview: Pinballz Arcade

Surviving in the Stand-Up Arcade Business by Game Writer Central‘s Michelle B. I’m over forty and female which I think is a bit unusual in the gaming industry itself. [I think you’d be surprised :) – Game Writer Guy] I do think female gamers are one of the fastest growing demographics for games and what […]

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The Buggiest Game in Consoles

Nominating Resistance 3 As The Buggiest Console Game The buggiest game in consoles, at least in our eyes, has arrived, and it’s Resistance 3 for the PS3. There have been a lot of buggy console games, especially after standard-issue local storage made it acceptable for game publishers to burp out a buggy videogame and then […]

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The Videogaming Dentist

Videogames for Dental Work Gaming for drilling? This game writer doesn’t know how he feels about this one. Saw it on Craigslist in October 2009 and have held on to it until now to protect the innocent. Also I didn’t want to post too much on Game Writer Central and spoil all you faithful readers […]

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An Indie Game Afternoon

Indie Game Madness at Fantastic Fest Spent a chunk of the afternoon at the “Fantastic Arcade,” something I had no idea existed until a few weeks ago. I was pretty impressed with the polish on most of these games, which are ripe and ready for DLC publication. Some of them are doubtlessly soon to hit […]

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Free Tunes Trifecta

Free + Tunes = Thursjoy There is such a thing as a free lunch, or at least some free tunes for you, my loyal readers. Quality tunes, of course. We may all lament these changing times. Information overload, internet privacy concerns, and random yokels trying to be your friend on Facebook. One positive side to the […]

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Thinking About Lara Croft

Tomb Raider Is Back I suppose it’s time to throw a little love Lara’s way. There’s a new Tomb Raider reboot brewing, and the Lara Croft and the Guardian of Light third-person downloadable game prospering (#2 in DLC at the Playstation Store). I’m happy that the execs have recognized that this gaming icon still has […]

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A Brain-Training Break

Brain-training games may be jumping the proverbial shark right now, or maybe they’re simply regrouping for a renaissance. Either way, we thought you’d appreciate a few brain puzzlers to break up your week. We’ll post the answers in a few days. Before Mount Everest was discovered, what was the tallest mountain on Earth? A child […]

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Austin Game Tester, Part II

New Game Tester Job We’ve got an urgent call for game testers to work at Bioware, one of the best studios in Austin. “We are looking for 20 Game testers for Bioware. We need to hire them by Friday. There are onsite interview on this Friday for this job in our office and start on […]

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Game Designers Actually Write?

Game Writers Aren’t the Only Developers Who Need Writing Skills “Game designer” is an oft-misunderstood label that, like all labels, sometimes fails completely in describing the variety and depth of tasks tackled by the many talented people who fall into this bucket. Many times game consumers and friends have told me they thought game designers […]

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Game Design Tips from Jordan Mechner

Game design pointers don’t get any better than when they come from Jordan Mechner, the man who designed Prince of Persia, The Last Express, and one of the main reasons I became a game designer, the elegant and stylish Karateka. Here’s his blog on story-based game design. Today I’m giving props to design tip #6: […]

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