A necessity in any game writer’s arsenal.
Author Archives: Game Writer Guy
YouTube Quality: The Hack
YouTube Quality Puzzle Solved By A Blogger Who’s Not Me YouTube video quality is a mysterious thing, especially since they run their own compression on (most? all?) video that’s been uploaded to the site. Even more mysterious is how to get YouTube videos to default to high quality when you embed them on your own […]
All That Twitters Is Not Gold
Boxing Games and Fight Night Round 4
Boxing games are back. Fight Night Round 4 has been announced with a ship date – actually, a ship season – of “Summer 2009.” It’s good to see this boxing franchise making another run. There’s also leaked video on Youtube of an EA representative comparing FN4 and FN3, which I also found encouraging. I loved […]
A Game Industry Funny
This game industry cartoon is written for the UK, but I think it translates pretty well. Sadly, it’s also pretty true. Acclaim had a studio in Austin that imploded. I almost took a job there. The cartoon is “Crashlander,” and it’s worth a look. Click on the teaser below to visit the site and see […]
Videogame Writing Influences TV?
EDGE Thinks Videogame Writing Is Affecting Television Plots Rely on EDGE Magazine to throw out some interesting memes. Today I stumbled upon this thought – that some of the hot new television writing is actually becoming more like videogame writing. And not in a good way: TV is yet another medium struggling to compete against […]
EGM Magazine is Dead
EGM Magazine Closed by Buyer Well, EGM Magazine lovers… I feel guilty, although I probably shouldn’t. On Jan. 7th, Ziff Davis announced that they’ve closed down the entire EGM magazine publishing operation, only days after my post criticizing the clipping problem they had on their Gears of War 2 cover. Okay, I admit that there’s […]
Game artist: caught clipping
A game artist goofup A game artist has a hard life. You spend years – nay, a lifetime – honing your skills and craft. You sketch incessantly, driven by your passion for visual expression. You paint, you sculpt, you design, you draft. After your traditional art training, you pick up the digital tools of creation. […]
Game design innovation… in today’s market?
I guess a few game designers were paying attention The game design plaint that I most routinely dispense is doubtlessly one you’re familiar with. Game design is a dying craft. Publishers have forgotten what makes great games. Sequels are the spawn of Satan. But maybe I was wrong. A few fresh game design ideas are […]