Archive for the ‘game design’ Category
Game Designer Hopefuls, Read This
Posted by Game Writer Guy | Filed under game design
Game Design Competition at SWSW 2010
Game designer wannabes, this is your opportunity, but you’ve only got a few more hours.
The Screenburn at SXSW Game Design Competition deadline is today. This is a two-phase game design contest in which you file an entry first, and then a followup presentation if you’re picked as a semi-finalist. Nice [...]
Tags: austin game designer, austin game writer, design, designer, game, game design contest, game design sxsw. sxsw, game designer, game designers, game writer, videogame writer
Brain Design Central: TED Talk on Brain Manipulation
Posted by Game Writer Guy | Filed under game design
Brain designer seems like a less interesting job than game designer, but it does have a certain ring to it. And let’s face it, your work is more likely to be described as “mind-blowing,” which is how I’d describe this TED talk from Rebecca Saxe, who studies the brain at the eponymous Saxelab at MIT.
The [...]
Tags: brain, brain design, brain designer, design, designer, game, game design, game designer, game writer, mental deficiencies, rebecca saxe, ted talk, videogame writer
Game artist: caught clipping
Posted by Game Writer Guy | Filed under game design
A game artist goofup
A game artist has a hard life.
You spend years – nay, a lifetime – honing your skills and craft. You sketch incessantly, driven by your passion for visual expression. You paint, you sculpt, you design, you draft.
After your traditional art training, you pick up the digital tools of creation. Your fingers [...]
Tags: artist, clipping, design, designer, game, game artist, game design, game designer, game writer, gears of war 2, videogame, videogame artist, videogame writer, writer
Game design innovation… in today’s market?
Posted by Game Writer Guy | Filed under game design
I guess a few game designers were paying attention
The game design plaint that I most routinely dispense is doubtlessly one you’re familiar with. Game design is a dying craft. Publishers have forgotten what makes great games. Sequels are the spawn of Satan.
But maybe I was wrong.
A few fresh game design ideas are out and [...]
Tags: austin game designer, design, designer, find game designer, game, game design, game design innovation, game designer, game designers, game writer, hire game designer, videogame, videogame design, videogame designer, videogame innovation, videogame sales, videogame writer
JJ Abrams’ Lost Thoughts on Creativity
Posted by Game Writer Guy | Filed under game design
JJ Abrams’ Lost Thoughts, get it? Ha ha… sorry. Anyhow, a friend recently turned me on to TED.com, a site where you can view talks from the cognoscenti from all sorts of incredible fields and backgrounds.
On TED, I recently found this entertaining and thoughtful lecture by JJ Abrams, the creative guy behind Lost, Cloverfield, Alias, [...]
Tags: abrams, design, game, game design, game designer, game writer, jj, jj abrams, jj abrams lost, lost, ted abrams, ted jj abrams, video game design, videogame, videogame designer, videogame writer, writer
Game visuals in Gears of War 2, and RIP CGW
Posted by Game Writer Guy | Filed under game design
Two quick notes for you game-hungry readers…
First
if you’ve seen the screenshots for Gears of War 2, you might want to compare them with the screenshots for Gears of War 1.
You’ll notice that:
a) GoW 2 is gorgeous. Haze, smoke, particles. Details recede into the background. Textures are richer and more plentiful. AND…
b) GoW 2 is a [...]
Tags: art design, cgw, computer gaming world, design, egm, electronic gaming monthly, game, game design, game writer, games for windows magazine, gears, gears of war 1, gears of war 2, gears of war screenshots, gears war, of, screenshots, videogame writer, war
Best videogame monster
Posted by Game Writer Guy | Filed under game design
Best videogame monster: now accepting your nominations
The best videogame monster. Now that’s a competitive category. Like best movie villain, except a heck of a lot more likely to make your palms sweat.
Even if you’re a novice videogamer, you’ve probably seen your share of incredible videogame monsters. Some examples that spring to my mind:
the Big Daddies [...]
Tags: best game boss, best game monster, best videogame boss, best videogame monster, game monster, game writer, Game Writing, gameplay, videogame monster, videogame writer, videogame writing
Game design: Call of Juarez
Posted by Game Writer Guy | Filed under game design
Game design case study of the Xbox 360’s Call of Juarez
I played a decent chunk of this shoot-em-up – “the only Western first-person shooter experience on Xbox 360″ – the other evening. I’m curious as to what other Westher shooter experiences there might be in the game universe. I’m offering $25, public accolades, and a [...]
Tags: call of juarez, game design, game design case study, game designer, game writer, Game Writing, level design, videogame designer, videogame writer
Game design goofup: goodbye, Devil May Cry 3
Posted by Game Writer Guy | Filed under game design
Game design has changed from the Dark Ages of arcade development.
Back when arcades ruled the roost, a game designer could assume a few things about his* audience.
They were under 18. They were male. They were playing in a movie theatre lobby or arcade.
And they were really freakin’ bored.
The classic arcade audience — the kids who [...]
Tags: devil may cry writer, game design, game designer, game writer, Game Writing, videogame designer, videogame writer, videogamewriter
Game design case study: why can’t I stop playing Bard’s Tale?
Posted by Game Writer Guy | Filed under game design
Game writing trumps game design?
My current crap-game obsession is inXile’s Bard’s Tale for the PS2. An ill-fated classic-game revival, BT has very little in common with its storied predecessor (which I also loved back in the days when I was too young to buy my own computer – can you say “floppy disk swapfest”?). It’s [...]
Tags: Bard's Tale, game design, game designer, game writer, game writers, Game Writing, game writing blog, video game writer, videogame writer, videogame writers