Archive for the ‘gameplay’ Category
Charge That Xbox 360 Controller
Posted by Game Writer Guy | Filed under gameplay
Charge Your Xbox 360 Controller the Smart Way
Recharging an Xbox 360 controller is totally different than charging a PS3 controller. An Xbox 360 controller, unlike the PS3 controller, has many removable battery options. If you choose, you can run your Xbox 360 controller off disposable AA batteries. However, buying new batteries and disposing of the [...]
Tags: 360, batteries, battery, charge, charge xbox 360 controller, charge xbox controller, charging, controller, recharge, recharge xbox controller, recharging, Recharging Xbox 360 controller, xbox, xbox 360 charging, xbox 360 recharging, xbox battery, xbox battery kind, xbox battery type, xbox controller battery
PS3 Controller Charging
Posted by Game Writer Guy | Filed under gameplay
Charging Your PS3 Controller Battery
Your PS3 controller charging should have a strategy. That’s right – it’s not just playing the PS3 that demands tactical thinking.
You see, someday your PS3 (aka Sixaxis or DS3 or, if you’re looking at the controller’s model number, CECHZC2U) controller battery is going to crap out. Not today, probably not next [...]
Tags: CECHZC2U battery, charging CECHZC2U, charging ds3, charging ps3, charging sixaxis, ds3 battery, kind of battery ps3, ps3 battery type, ps3 controller, ps3 controller battery, ps3 controller battery type, ps3 controller charging, recharging CECHZC2U, recharging ds3, recharging ps3, recharging sixaxis, sixaxis battery
A Game Hero Should Be Voiceless: T or F?
Posted by Game Writer Guy | Filed under gameplay
Game Case Study: The Voiceless Hero
The typical game hero is mute. Have you noticed?
Especially in first-person shooters, your typical game hero is a stoic son of a mesh. He has an inhuman pain tolerance, miraculous healing powers, and can tote as much military hardware as a Sherman tank. But he can’t communicate. He’ll say a [...]
Tags: dialog writer, game, game hero, game heroes, game voice, game writer, gameplay, games, games hero, hero, heroes, video game hero, video games hero, videogame writer, voice
Uncharted 2 Steals Hearts
Posted by Game Writer Guy | Filed under gameplay
Uncharted 2 and Naughty Dog Revive the Adventure Genre
The Uncharted 2: Among Thieves SKU and its action/adventure gameplay are dominating the ratings at Metacritic. Adventure games? Zork? Monkey Island? Indiana Jones? Hello again. We’ve missed you.
Uncharted 2 brings back Nathan Drake (Indiana Jones?) for another round of high-stakes artifact hunting, this time to the fabled [...]
Tags: adventure games, adventure genre, austin game writer, austin videogame writer, game writer, gameplay, indiana jones, nathan drake, uncharted, uncharted 2, videogame writer
Videogame Shoutout — From Sheep?
Posted by Game Writer Guy | Filed under gameplay
Videogame Kudos to Atari, with Love, from Sheep
Okay, videogame fans, you’re probably thoroughly confused by now, but this one simply has to be seen to be believed. Extreme shepherding re-imagined as vibrant performance art.
Tags: extreme shepherding, game, game writer, shepherding, videogame, videogame shoutout, videogame writer
Gears of War 2 gets a new smoke grenade
Posted by Game Writer Guy | Filed under gameplay
Gears of War fans, rejoice. The gameplay for those previously useless smoke grenades is getting a facelift.
In the first Gears of War, the smoke grenades were as useful as they would be in a Quake 3 deathmatch. There’s really nothing tactical about GoW; it’s a pure twitch game with zero stealth. And I’m not knocking [...]
Tags: game design, game writer, Game Writing, gameplay, gears of war 2, gow 2, videogame design, videogame writer, videogame writing
Gameplay Cliches
Posted by Game Writer Guy | Filed under gameplay
Gameplay cliches get a lot of chatter, but when the game is successful and has a core experience that people enjoy, no one says a word.
Case in point: Gears of War.
Mine carts.
Ammo boxes that are strewn around abundantly.
Crates that contain ammo boxes. Also strewn around at every juncture.
Lava levels.
Gears of War has all of these [...]
Tags: game design, game writer, Game Writing, gameplay, gameplay cliches, videogame design, videogame writer, videogame writing